The Republic of Freedomia
Constitution
Rights of the Citizens
I: All citizens are entitled to freedom of religion. The government of the Republic of Freedomia may not pass any law to prohibit any religion. Nor may the government instate any official religion. Any religions that pose a true threat to the Empire, however, shall be exempt from this.
II: All citizens are entitled to the right to vote and run for positions in government.
III: No citizen shall be enslaved by any entity whatsoever.
IV: All citizens are entitled to a fair trial in court.
V: No soldier may forcefully quarter in one’s home or place of business without express permission from the owner.
VI: All citizens are entitled the right to bear arms.
VII: All citizens are entitled the right to freedom of speech.
VIII: All citizens are entitled the right of protest.
IX: No citizen shall be forced to, in questioning, answer any question that he or she does not wish to disclose, unless the Senate of Freedomia provides permission to the Chancellor-Judge to receive all answers requested.
X: Eminent domain is hereby prohibited; the government may not take land from citizens.
X: All citizens are entitled to deny entry of a government official with search-and-seizure intentions. The Chancellor-Judge must provide a search-and-seizure warrant before unreasonable search-and-seizure may commence.
XI: Cruel or unusual punishment will not be inflicted upon delinquents.
XII:
Excessive bails shall not be required.
IV:
Everyone shall be entitled a fair trial in court, and a trial by jury as well.
XIV:
All citizens shall have the right to peacefully assemble.
Section II:
Executive Government
II(a)
Executive Power shall be vested in the Emperor or Empress, depending on gender, who may:
II(a)(2)
I: Order defense of a governmental/nongovernmental person
II: Grant pardons
III: Enter into alliances with other nations and sign agreements for commerce, diplomacy, et cetera, while not declaring war, all with Senate approval
IV: Vote in the Senate, and preside over the Senate.
V: Appoint the Government Executives (below)
VI: Declare a state-of-emergency
VII: Order in military forces to deal with a crisis
VIII: Declare martial-law in a certain area if needed to quell severe issues; but the martial law may not extend over the entire country
IX: Conduct foreign trade
X: Though optional, appoint a Cabinet
XI: Appoint the Lord/Lady Protector and Lord/Lady Steward of Freedomia, which are honorary, non-governmental titles.
XII: Appoint Senators
XIII: Present titles of nobility
II(b)
The Emperor is not permitted to appoint (himself or herself) as an Executive without Senate permission.
II(c)
Should the Emperor become unfit for duty, the Prime Minister shall become Emperor temporarily. If a Emperor becomes unfit for duty permanently, (e.g death or serious injury) the Prime Minister shall become Emperor until the next election occurs.
II(d)(2)
If a Emperor had not appointed a Prime Minister before becoming unfit for duty, the Senate may appoint a new Emperor to serve until the next elections occur.
II(e)
The Emperor may appoint an Imperial Cabinet, appointing and removing new members as he/she pleases. The Cabinet shall be used for advisory purposes, and shall have no special powers.
II(f)
All treaties signed by the Emperor must not violate the Constitution of Freedomia and must receive Senate approval.
II(g)
The spouse of the Emperor shall be Empress, and vise-versa.
Section III:
Executives
III(a)
Executives are the highest ranked government officials in Freedomia. The four executives are Prime Minister, Commander-in-chief, President, and Chancellor-Judge.
III(b)
As stated above, the Emperor shall appoint the Executives. He/she can also remove them from office.
III(c)
The Commander-in-chief shall head all military operations.
III(d)
The President shall handle all internal administrative operations. The President shall also act as a personal assistant to the Emperor, and shall be second-in-line as per Section II(d). Primary functions of the President shall include infrastructure, education, elections management and organization, etc)
III(e)
The Chancellor-Judge shall handle all judicial operations, and head the Freedomian Empiral Court.
II(f)
The Prime Minister shall handle diplomatic functions.
III(f)
Executives may create offices, and appoint heads of these offices. Offices can assist in the functions of the particular task of the Executive, and to help prevent micromanagement.
Section IV:
Legislative Government
IV(a)
Legislative Power shall be vested in the Senate of Freedomia.
IV(a)(2)
The Emperor shall head the Senate, and appoint a Sergeant-at-arms to retain order within the Senate. (if necessary)
IV(a)(3)
The Senate may overturn pardons, interfere with the appointment/removal of Executives, declare war, enter into diplomacy, write and propose legislation for voting, overturn Chancellor-Judge decisions, and present titles of nobility.
IV(a)(4)
The Senate must remain in accordance with the Constitution.
IV(a) (5)
The Senate of Freedomia may not make territorial adjustments to any territory, including consolidations, territorial transfer, etc, without the express permission of the designated Territorial Leaders(s) or Territorial assemblies.
IV(b)
Territories do not have Senate representatives, however, they can receive representation through a Senate Territorial Liaison Office, if created.
IV (c)
Regarding all motions and pieces of legislation, there must simply be more approves than opposes for a motion to be passed.
IV (d)
All voting for legislation shall be entitled a maximum of 3 days for voting and deliberation.
IV(e)
At least 2/3 of the Senate must be present for a meeting of the assembly to occur.
IV(e)(1)
All Senators, and the Emperor, shall be entitled only one vote each in the Senate.
IV(f)
If the Senate of Freedomia votes on something but the result is a tie, the Prime Minister of Freedomia shall break the tie, even if he or she has Senate membership. Thus, on some occasions, the President could have 2 votes.
IV(g)
Any Senator(s) may propose "emergency legislation", or legislation that is necessary to pass immediately for the good of Freedomia. The voting period is 1 day for emergency legislation.
IV(h)
The Senate of Freedomia shall have the sole authority of which Organizations Freedomia belongs to.
Section V:
Judicial Government
V(a)
Powers to judge shall be vested in the Freedomian Empiral Court, to be located in Freedomtropolis.
V(a)(1)
The head of the Freedomian Empiral Court shall be known as the Chancellor-Judge.
V(a)(2)
There shall be no death penalty in Freedomia.
V(a)(3)
The Chancellor-Judge must remain in accordance with the Constitution.
V(b)(1)
The Chancellor-Judge, should he or she see fit, may overturn any piece of legislation by the Senate that would be considered unconstitutional. A jury must be present at all times during the decision to overturn a piece of legislation, and the jury and Chancellor-Judge shall, together, vote to overturn a piece of legislation.
V(b)(2)
The majority of the jury must approve to overturn a piece of legislation.
V(c)
The Chancellor-Judge shall have the power to establish territorial courts in territories.
Section VI:
Territories
VI(a)
Freedomia shall be divided into separate territories.
VI(b)
Territories may be either a Province or a Monarchy.
VI(b)(2)
A Province elects a governor, who administrates the province. The Senate shall have the sole power to decide the various powers of a governor.
VI(b)(3)
A Monarchy elects a monarch, who administrates the monarchy. The Senate shall have the sole power to decide the various powers of a monarch.
VI(c)
No territory may create an armed forces, enter into alliance, declare war, secede from the Empire, impose taxation without Senate approval, or mint currency.
VI(d)
Territories may create public utilities, recreational facilities, engage in projects, build up their culture, create a local police and education system, establish municipal governments, establish and disestablish territorial courts, and elect their leader, be it a monarch or governor.
VI(e)
The leader of a Territory shall decide whether or not the Territory shall be a Province or Monarchy, and the decision can only be made one time per term in office.
VI(f)
If a territory chooses to have municipalities, the Territorial Governor shall appoint the municipal mayors.
VI(g)
As stated above, territories will receive Senate representation through a Senate Territorial Liaison Office, if it is created.
Section VII:
Military
VII(a)
The Freedomian Military shall be known as the Freedomian Armed Forces, of F.A.F.
VII(b)
The F.A.F shall be headed by a Commander-in-chief.
VII(c)
The Commander-in-chief shall direct all military operations and the administration of the military.
VII(d)
The Emperor shall appoint the Commander-in-chief, but the Senate may object per a vote and appoint a new one.
Section VIII:
General Elections
VIII(a)
All government positions in the Republic of Freedomia, including provincial positions, shall be elected at the same time every two years.
VIII(a)(1)
All individuals who hold offices may run for as many additional terms as they desire.
VIII(a)(2)
The General Elections shall take place on the 1st of November, every two years.
Section IX:
Municipalities
IX(a)
All territories shall, optionally, establish municipal governments if the territories choose to.
IX(b)
The Mayor
---The mayor shall head the municipality
---The mayor shall be appointed by the Territorial Leader
---The mayor shall answer directly to the T.L
Section X:
General Principles
X(a)
The Republic of Freedomia intends to create a society of prosperity, well-maintained environment, and Freedom, Peace, and Order.
X(b)
The official name shall be, unchanged, “The Republic of Freedomia”.
X(c)
A census must be taken every ten years.
Section XI:
Suspension and amendments; repealing
XI(a)
This Constitution may not be suspended in part or in whole by neither the Senate nor any other entity, political, social, et cetera.
XI(b)
This Constitution may be amended if such passes within the Senate of Freedomia.
XI(c)
A Constitutional Amendment is not added to a separate amendments section, but rather added to the respective section that pertains to it.
Section XI:
Economy
XI(a)
The official currency of the Republic shall be the Freedomian Burgin.
XI(b)
The National Bank of Freedomia shall be the central bank of the Nation, and cannot be dissolved by any entity. Name change of the Bank can occur by majority vote of the citizens of Freedomia.
Section XII:
Emperor Colony
XII(a)
The Emperor may freely establish/disestablish what is known as an “Emperor’s Colony”. These are colonies under the direct authority of the Emperor, however subject to taxes, Freedomian laws, and the Constitution. The Senate may propose to make one of these colonies a territory as well.
XII(b)
Emperor Colonies are also under the jurisdiction of the Senate. All decisions made by the Emperor within these colonies can be overridden with a passing vote in the Senate.
Section XIII:
Commonwealth of Freedomia
XIII(a)
The Commonwealth of Freedomia shall be an organization of Freedomian-aligned nations.
XIII(b)
This Commonwealth shall be under the jurisdiction of the Senate at all times.
XIII(c)
Member-states will be permitted to use the Burgin as their official currency as well as integrating their military forces into the F.A.F
Section XIV:
National Capital
XIV(a)
The National Capital of Freedomia shall be located wherever the Senate of Freedomia decides.
XIV(b)
The National Capital must consist of (a) Ministorial (b) Senate of Freedomia Building (c) Empiral Court (d) Executive and Government Offices (e) Headquarters of the National Bank (f) At least one Senate-approved monument (g) Headquarters of the Commonwealth.
Section XV:
Nobility
XV(a)
In order to preserve the traditions of the old Freedomia, we will continue to retain nobility and royalty within the Republic.
XV(b)
The College of Heraldry shall be a non-governmental organization tasked with granting noble titles and headed by an Earl Marshall.
Section XVI:
Schedule
XVI(a)
January 5th: Taxes
November 1st: Elections
December 31sT: Paychecks for government officials
Constitution
Rights of the Citizens
I: All citizens are entitled to freedom of religion. The government of the Republic of Freedomia may not pass any law to prohibit any religion. Nor may the government instate any official religion. Any religions that pose a true threat to the Empire, however, shall be exempt from this.
II: All citizens are entitled to the right to vote and run for positions in government.
III: No citizen shall be enslaved by any entity whatsoever.
IV: All citizens are entitled to a fair trial in court.
V: No soldier may forcefully quarter in one’s home or place of business without express permission from the owner.
VI: All citizens are entitled the right to bear arms.
VII: All citizens are entitled the right to freedom of speech.
VIII: All citizens are entitled the right of protest.
IX: No citizen shall be forced to, in questioning, answer any question that he or she does not wish to disclose, unless the Senate of Freedomia provides permission to the Chancellor-Judge to receive all answers requested.
X: Eminent domain is hereby prohibited; the government may not take land from citizens.
X: All citizens are entitled to deny entry of a government official with search-and-seizure intentions. The Chancellor-Judge must provide a search-and-seizure warrant before unreasonable search-and-seizure may commence.
XI: Cruel or unusual punishment will not be inflicted upon delinquents.
XII:
Excessive bails shall not be required.
IV:
Everyone shall be entitled a fair trial in court, and a trial by jury as well.
XIV:
All citizens shall have the right to peacefully assemble.
Section II:
Executive Government
II(a)
Executive Power shall be vested in the Emperor or Empress, depending on gender, who may:
II(a)(2)
I: Order defense of a governmental/nongovernmental person
II: Grant pardons
III: Enter into alliances with other nations and sign agreements for commerce, diplomacy, et cetera, while not declaring war, all with Senate approval
IV: Vote in the Senate, and preside over the Senate.
V: Appoint the Government Executives (below)
VI: Declare a state-of-emergency
VII: Order in military forces to deal with a crisis
VIII: Declare martial-law in a certain area if needed to quell severe issues; but the martial law may not extend over the entire country
IX: Conduct foreign trade
X: Though optional, appoint a Cabinet
XI: Appoint the Lord/Lady Protector and Lord/Lady Steward of Freedomia, which are honorary, non-governmental titles.
XII: Appoint Senators
XIII: Present titles of nobility
II(b)
The Emperor is not permitted to appoint (himself or herself) as an Executive without Senate permission.
II(c)
Should the Emperor become unfit for duty, the Prime Minister shall become Emperor temporarily. If a Emperor becomes unfit for duty permanently, (e.g death or serious injury) the Prime Minister shall become Emperor until the next election occurs.
II(d)(2)
If a Emperor had not appointed a Prime Minister before becoming unfit for duty, the Senate may appoint a new Emperor to serve until the next elections occur.
II(e)
The Emperor may appoint an Imperial Cabinet, appointing and removing new members as he/she pleases. The Cabinet shall be used for advisory purposes, and shall have no special powers.
II(f)
All treaties signed by the Emperor must not violate the Constitution of Freedomia and must receive Senate approval.
II(g)
The spouse of the Emperor shall be Empress, and vise-versa.
Section III:
Executives
III(a)
Executives are the highest ranked government officials in Freedomia. The four executives are Prime Minister, Commander-in-chief, President, and Chancellor-Judge.
III(b)
As stated above, the Emperor shall appoint the Executives. He/she can also remove them from office.
III(c)
The Commander-in-chief shall head all military operations.
III(d)
The President shall handle all internal administrative operations. The President shall also act as a personal assistant to the Emperor, and shall be second-in-line as per Section II(d). Primary functions of the President shall include infrastructure, education, elections management and organization, etc)
III(e)
The Chancellor-Judge shall handle all judicial operations, and head the Freedomian Empiral Court.
II(f)
The Prime Minister shall handle diplomatic functions.
III(f)
Executives may create offices, and appoint heads of these offices. Offices can assist in the functions of the particular task of the Executive, and to help prevent micromanagement.
Section IV:
Legislative Government
IV(a)
Legislative Power shall be vested in the Senate of Freedomia.
IV(a)(2)
The Emperor shall head the Senate, and appoint a Sergeant-at-arms to retain order within the Senate. (if necessary)
IV(a)(3)
The Senate may overturn pardons, interfere with the appointment/removal of Executives, declare war, enter into diplomacy, write and propose legislation for voting, overturn Chancellor-Judge decisions, and present titles of nobility.
IV(a)(4)
The Senate must remain in accordance with the Constitution.
IV(a) (5)
The Senate of Freedomia may not make territorial adjustments to any territory, including consolidations, territorial transfer, etc, without the express permission of the designated Territorial Leaders(s) or Territorial assemblies.
IV(b)
Territories do not have Senate representatives, however, they can receive representation through a Senate Territorial Liaison Office, if created.
IV (c)
Regarding all motions and pieces of legislation, there must simply be more approves than opposes for a motion to be passed.
IV (d)
All voting for legislation shall be entitled a maximum of 3 days for voting and deliberation.
IV(e)
At least 2/3 of the Senate must be present for a meeting of the assembly to occur.
IV(e)(1)
All Senators, and the Emperor, shall be entitled only one vote each in the Senate.
IV(f)
If the Senate of Freedomia votes on something but the result is a tie, the Prime Minister of Freedomia shall break the tie, even if he or she has Senate membership. Thus, on some occasions, the President could have 2 votes.
IV(g)
Any Senator(s) may propose "emergency legislation", or legislation that is necessary to pass immediately for the good of Freedomia. The voting period is 1 day for emergency legislation.
IV(h)
The Senate of Freedomia shall have the sole authority of which Organizations Freedomia belongs to.
Section V:
Judicial Government
V(a)
Powers to judge shall be vested in the Freedomian Empiral Court, to be located in Freedomtropolis.
V(a)(1)
The head of the Freedomian Empiral Court shall be known as the Chancellor-Judge.
V(a)(2)
There shall be no death penalty in Freedomia.
V(a)(3)
The Chancellor-Judge must remain in accordance with the Constitution.
V(b)(1)
The Chancellor-Judge, should he or she see fit, may overturn any piece of legislation by the Senate that would be considered unconstitutional. A jury must be present at all times during the decision to overturn a piece of legislation, and the jury and Chancellor-Judge shall, together, vote to overturn a piece of legislation.
V(b)(2)
The majority of the jury must approve to overturn a piece of legislation.
V(c)
The Chancellor-Judge shall have the power to establish territorial courts in territories.
Section VI:
Territories
VI(a)
Freedomia shall be divided into separate territories.
VI(b)
Territories may be either a Province or a Monarchy.
VI(b)(2)
A Province elects a governor, who administrates the province. The Senate shall have the sole power to decide the various powers of a governor.
VI(b)(3)
A Monarchy elects a monarch, who administrates the monarchy. The Senate shall have the sole power to decide the various powers of a monarch.
VI(c)
No territory may create an armed forces, enter into alliance, declare war, secede from the Empire, impose taxation without Senate approval, or mint currency.
VI(d)
Territories may create public utilities, recreational facilities, engage in projects, build up their culture, create a local police and education system, establish municipal governments, establish and disestablish territorial courts, and elect their leader, be it a monarch or governor.
VI(e)
The leader of a Territory shall decide whether or not the Territory shall be a Province or Monarchy, and the decision can only be made one time per term in office.
VI(f)
If a territory chooses to have municipalities, the Territorial Governor shall appoint the municipal mayors.
VI(g)
As stated above, territories will receive Senate representation through a Senate Territorial Liaison Office, if it is created.
Section VII:
Military
VII(a)
The Freedomian Military shall be known as the Freedomian Armed Forces, of F.A.F.
VII(b)
The F.A.F shall be headed by a Commander-in-chief.
VII(c)
The Commander-in-chief shall direct all military operations and the administration of the military.
VII(d)
The Emperor shall appoint the Commander-in-chief, but the Senate may object per a vote and appoint a new one.
Section VIII:
General Elections
VIII(a)
All government positions in the Republic of Freedomia, including provincial positions, shall be elected at the same time every two years.
VIII(a)(1)
All individuals who hold offices may run for as many additional terms as they desire.
VIII(a)(2)
The General Elections shall take place on the 1st of November, every two years.
Section IX:
Municipalities
IX(a)
All territories shall, optionally, establish municipal governments if the territories choose to.
IX(b)
The Mayor
---The mayor shall head the municipality
---The mayor shall be appointed by the Territorial Leader
---The mayor shall answer directly to the T.L
Section X:
General Principles
X(a)
The Republic of Freedomia intends to create a society of prosperity, well-maintained environment, and Freedom, Peace, and Order.
X(b)
The official name shall be, unchanged, “The Republic of Freedomia”.
X(c)
A census must be taken every ten years.
Section XI:
Suspension and amendments; repealing
XI(a)
This Constitution may not be suspended in part or in whole by neither the Senate nor any other entity, political, social, et cetera.
XI(b)
This Constitution may be amended if such passes within the Senate of Freedomia.
XI(c)
A Constitutional Amendment is not added to a separate amendments section, but rather added to the respective section that pertains to it.
Section XI:
Economy
XI(a)
The official currency of the Republic shall be the Freedomian Burgin.
XI(b)
The National Bank of Freedomia shall be the central bank of the Nation, and cannot be dissolved by any entity. Name change of the Bank can occur by majority vote of the citizens of Freedomia.
Section XII:
Emperor Colony
XII(a)
The Emperor may freely establish/disestablish what is known as an “Emperor’s Colony”. These are colonies under the direct authority of the Emperor, however subject to taxes, Freedomian laws, and the Constitution. The Senate may propose to make one of these colonies a territory as well.
XII(b)
Emperor Colonies are also under the jurisdiction of the Senate. All decisions made by the Emperor within these colonies can be overridden with a passing vote in the Senate.
Section XIII:
Commonwealth of Freedomia
XIII(a)
The Commonwealth of Freedomia shall be an organization of Freedomian-aligned nations.
XIII(b)
This Commonwealth shall be under the jurisdiction of the Senate at all times.
XIII(c)
Member-states will be permitted to use the Burgin as their official currency as well as integrating their military forces into the F.A.F
Section XIV:
National Capital
XIV(a)
The National Capital of Freedomia shall be located wherever the Senate of Freedomia decides.
XIV(b)
The National Capital must consist of (a) Ministorial (b) Senate of Freedomia Building (c) Empiral Court (d) Executive and Government Offices (e) Headquarters of the National Bank (f) At least one Senate-approved monument (g) Headquarters of the Commonwealth.
Section XV:
Nobility
XV(a)
In order to preserve the traditions of the old Freedomia, we will continue to retain nobility and royalty within the Republic.
XV(b)
The College of Heraldry shall be a non-governmental organization tasked with granting noble titles and headed by an Earl Marshall.
Section XVI:
Schedule
XVI(a)
January 5th: Taxes
November 1st: Elections
December 31sT: Paychecks for government officials