The Republic of Freedomia
Constitution
Rights of the Citizens
I: All citizens are entitled to freedom of religion. The government of the Republic of Freedomia may not pass any law to prohibit any religion. Nor may the government instate any official religion. Any religions that pose a true threat to the Empire, however, shall be exempt from this.
II: All citizens are entitled to the right to vote and run for positions in government.
III: No citizen shall be enslaved by any entity whatsoever. Furthermore, any slave who enters into the Republic in any way, is declared free.
IV: All citizens are entitled to a fair trial in court.
V: No soldier may forcefully quarter in one’s home or place of business without express permission from the owner.
VI: All citizens are entitled the right to bear arms.
VII: All citizens are entitled the right to freedom of speech.
VIII: All citizens are entitled the right of protest.
IX: No citizen shall be forced to, in questioning, answer any question that he or she does not wish to disclose, unless the Senate of Freedomia provides permission to the Chancellor-Judge to receive all answers requested.
X: Eminent domain is hereby prohibited; the government may not take land from citizens.
X: All citizens are entitled to deny entry of a government official with search-and-seizure intentions. The Chancellor-Judge must provide a search-and-seizure warrant before unreasonable search-and-seizure may commence.
XI: Cruel or unusual punishment will not be inflicted upon delinquents.
XII:
Excessive bails shall not be required.
IV:
Everyone shall be entitled a fair trial in court, and a trial by jury as well.
XIV:
All citizens shall have the right to peacefully assemble.
Section II:
Executive Government
II(a)
Executive Power shall be vested in the Emperor or Empress, depending on gender, who may:
II(a)(2)
I: Order defense of a governmental/nongovernmental person
II: Grant pardons
III: Enter into alliances with other nations and sign agreements for commerce, diplomacy, et cetera, while not declaring war, all with Senate approval
IV: Vote in the Senate, and preside over the Senate.
V: Appoint the Government Executives (below)
VI: Declare a state-of-emergency
VII: Order in military forces to deal with a crisis
VIII: Declare martial-law in a certain area if needed to quell severe issues; but the martial law may not extend over the entire country
IX: Conduct foreign trade
X: Though optional, appoint a Cabinet
XI: Appoint the Lord/Lady Protector and Lord/Lady Steward of Freedomia, which are honorary, non-governmental titles.
XII: Appoint Senators
XIII: Present titles of nobility
XIV: The Emperor shall exercise complete administrative rights over the Capital Territory of Freedomia.
II(b)
The Emperor is not permitted to appoint (himself or herself) as an Executive without Senate permission.
II(d)
Should the Emperor become unfit for duty, the Prime Minister shall become Emperor temporarily. If a Emperor becomes unfit for duty permanently, (e.g death or serious injury) the Prime Minister shall become Emperor until the next election occurs.
II(d)(2)
If a Emperor had not appointed a Prime Minister before becoming unfit for duty, the Senate may appoint a new Emperor to serve until the next elections occur.
II(e)
The Emperor may appoint an Imperial Cabinet, appointing and removing new members as he/she pleases. The Cabinet shall be used for advisory purposes, and shall have no special powers.
II(f)
All treaties signed by the Emperor must not violate the Constitution of Freedomia and must receive Senate approval.
II(g)
The spouse of the Emperor shall be Empress, and vise-versa.
II(h)
The Emperor shall be required to appoint at least four Senators to ensure that the Senate has an adequate amount of members.
II(i)
The Emperor, however, can also appoint a Regent, who is an alternative to the Prime Minister stepping in during the Emperor's absence.
II(j)
The minimum age to hold the title 'Emperor of Freedomia' is thirteen years of age.
Section III:
Executives
III(a)
Executives are the highest ranked government officials in Freedomia. The four executives are Prime Minister, Commander-in-chief, President, and Chancellor-Judge.
III(b)
As stated above, the Emperor shall appoint the Executives. He/she can also remove them from office.
III(c)
The Commander-in-chief shall head all military operations.
III(d)
The President shall handle all internal administrative operations. The President shall also act as a personal assistant to the Emperor. Primary functions of the President shall include infrastructure, education, elections management and organization, etc)
III(e)
The Chancellor-Judge shall handle all judicial operations, and head the Freedomian Empiral Court.
II(f)
The Prime Minister shall handle diplomatic functions as well as being Second-in-line to the Emperor.
III(f)
Executives may create offices, and appoint heads of these offices. Offices can assist in the functions of the particular task of the Executive, and to help prevent micromanagement.
Section IV:
Legislative Government
IV(a)
Legislative Power shall be vested in the Senate of Freedomia.
IV(a)(2)
The Emperor shall head the Senate, and appoint a Sergeant-at-arms to retain order within the Senate. (if necessary)
IV(a)(3)
The Senate may overturn pardons, interfere with the appointment/removal of Executives, declare war, enter into diplomacy, write and propose legislation for voting, overturn Chancellor-Judge decisions, and present titles of nobility.
IV(a)(4)
The Senate must remain in accordance with the Constitution.
IV(a) (5)
The Senate of Freedomia may not make territorial adjustments to any territory, including consolidations, territorial transfer, etc, without the express permission of the designated Territorial Leaders(s) or Territorial assemblies.
IV(b)
Territories do not have Senate representatives, however, they can receive representation through a Senate Territorial Liaison Office, if created.
IV (c)
Regarding all motions and pieces of legislation, there must simply be more approves than opposes for a motion to be passed.
IV (d)
All voting for legislation shall be entitled a maximum of 3 days for voting and deliberation.
IV(e)
At least 2/3 of the Senate must be present for a meeting of the assembly to occur.
IV(e)(1)
All Senators, and the Emperor, shall be entitled only one vote each in the Senate.
IV(f)
If the Senate of Freedomia votes on something but the result is a tie, the Prime Minister of Freedomia shall break the tie, even if he or she has Senate membership. Thus, on some occasions, the President could have 2 votes.
IV(g)
Any Senator(s) may propose "emergency legislation", or legislation that is necessary to pass immediately for the good of Freedomia. The voting period is 1 day for emergency legislation.
IV(h)
The Senate of Freedomia shall have the sole authority of which Organizations Freedomia belongs to.
IV(i)
Probation of Government Officials can occur with the approval of the Senate and Chancellor-Judge.
IV(j)
The Senate shall have the sole authority to grant orders of Knighthood.
1. Order of the Emperor: for great services to the Monarchy
2. Order of Saint George: for great services to the Military
3. Order of Saint Thomas: for great services to the Education of Freedomia
Section V:
Judicial Government
V(a)
Powers to judge shall be vested in the Freedomian Empiral Court, to be located in Freedomtropolis.
V(a)(1)
The head of the Freedomian Empiral Court shall be known as the Chancellor-Judge.
V(a)(2)
There shall be no death penalty in Freedomia.
V(a)(3)
The Chancellor-Judge must remain in accordance with the Constitution.
V(b)(1)
The Chancellor-Judge, should he or she see fit, may overturn any piece of legislation by the Senate that would be considered unconstitutional. A jury must be present at all times during the decision to overturn a piece of legislation, and the jury and Chancellor-Judge shall, together, vote to overturn a piece of legislation.
V(b)(2)
The majority of the jury must approve to overturn a piece of legislation.
V(c)
The Chancellor-Judge shall have the power to establish territorial courts in territories.
V(d)
Anyone sentenced by any Freedomian Court shall have the right to request a Senate appeal.
V(e)
The Chancellor-Judge shall not place a Government Official on Probation without approval of the Senate.
Section VI:
Territories
VI(a)
Freedomia shall be divided into separate territories.
VI(b)
Territories may be either a Province, Monarchy, or Peerage.
(For peerages, see Section XVIII.)
VI(b)(2)
A Province elects a governor, who administrates the province. The Senate shall have the sole power to decide the various powers of a governor.
VI(b)(3)
A Monarchy elects a monarch, who administrates the monarchy. The Senate shall have the sole power to decide the various powers of a monarch.
VI(c)
No territory may create an armed forces, enter into alliance, declare war, secede from the Republic, impose taxation without Senate approval, or mint currency.
VI(d)
Territories may create public utilities, recreational facilities, engage in projects, build up their culture, create a local police and education system, establish municipal governments, establish and disestablish territorial courts, and elect their leader, be it a monarch or governor.
VI(e)
The leader of a Territory shall decide whether or not the Territory shall be a Province or Monarchy, and the decision can only be made one time per term in office.
VI(f)
If a territory chooses to have municipalities, the Territorial Governor shall appoint the municipal mayors.
VI(g)
As stated above, territories will receive Senate representation through a Senate Territorial Liaison Office, if it is created.
VI(h)
A Territorial Leader may be impeached by a majority vote of the Senate and approval of the Chancellor-Judge, however, a Senate Vote of No Confidence must pass firstly for this process to begin.
VI(i)
Freedomia shall have at least 3 territories at all times.
VI(j)
The capital territory may never secede from the Republic.
Section VII:
Military
VII(a)
The Freedomian Military shall be known as the Freedomian Armed Forces, of F.A.F.
VII(b)
The F.A.F shall be headed by a Commander-in-chief.
VII(c)
The Commander-in-chief shall direct all military operations and the administration of the military.
VII(d)
The Emperor shall appoint the Commander-in-chief, but the Senate may object per a vote and appoint a new one.
Section VIII:
General Elections
VIII(a)
All government positions in the Republic of Freedomia, including provincial positions, shall be elected at the same time every two years.
VIII(a)(1)
All individuals who hold offices may run for as many additional terms as they desire.
VIII(a)(2)
The General Elections shall take place on the 1st of November, every two years.
Section IX:
Municipalities
IX(a)
All territories shall, optionally, establish municipal governments if the territories choose to.
IX(b)
The Mayor
---The mayor shall head the municipality
---The mayor shall be appointed by the Territorial Leader
---The mayor shall answer directly to the T.L
Section X:
General Principles
X(a)
The Republic of Freedomia intends to create a society of prosperity, well-maintained environment, and Freedom, Peace, and Order.
X(b)
The official name shall be, unchanged, “The Republic of Freedomia”.
X(c)
A census must be taken every ten years.
Section XI:
Suspension and amendments; repealing
XI(a)
This Constitution may not be suspended in part or in whole by neither the Senate nor any other entity, political, social, et cetera.
XI(b)
This Constitution may be amended if such passes within the Senate of Freedomia.
XI(c)
A Constitutional Amendment is not added to a separate amendments section, but rather added to the respective section that pertains to it.
Section XI:
Economy
XI(a)
The official currency of the Republic shall be the Freedomian Burgin.
XI(b)
The National Bank of Freedomia shall be the central bank of the Nation, and cannot be dissolved by any entity. Name change of the Bank can occur by majority vote of the citizens of Freedomia.
Section XII:
Emperor Colony
XII(a)
The Emperor may freely establish/disestablish what is known as an “Emperor’s Colony”. These are colonies under the direct authority of the Emperor, however subject to taxes, Freedomian laws, and the Constitution. The Senate may propose to make one of these colonies a territory as well.
XII(b)
Emperor Colonies are also under the jurisdiction of the Senate. All decisions made by the Emperor within these colonies can be overridden with a passing vote in the Senate.
Section XIII:
Commonwealth of Freedomia
XIII(a)
The Commonwealth of Freedomia shall be an organization of Freedomian-aligned nations.
XIII(b)
This Commonwealth shall be under the jurisdiction of the Senate at all times.
XIII(c)
Member-states will be permitted to use the Burgin as their official currency as well as integrating their military forces into the F.A.F
Section XIV:
National Capital
XIV(a)
The National Capital of Freedomia shall be located wherever the Senate of Freedomia decides.
XIV(b)
The National Capital must consist of (a) Ministorial (b) Senate of Freedomia Building (c) Empiral Court (d) Executive and Government Offices (e) Headquarters of the National Bank (f) At least one Senate-approved monument (g) Headquarters of the Commonwealth.
Section XV:
Knighthoods
XV(c)
Knighthoods of the Republic are listed below.
The following orders or knighthood will be inducted;
1. Order of the Emperor: for great services to the Monarchy
2. Order of Saint George: for great services to the Military
3. Order of Saint Thomas: for great services to the Education of Freedomia
Section XVI:
Schedule
XVI(a)
January 5th: Taxes
November 1st: Elections
December 31sT: Paychecks for government officials
Section XVII:
Municipal Governments
XVII(a)
Territories of the Republic, are indeed permitted to establish their own municipalities, also known as cities.
XVII(b)
Municipalities may be any of the following types of Government:
XVII(b)(2)
Democracies
Republics
Monarchies
XVII(b)(3)
Expounding from the third option, monarchies, the following monarchical-style governments are permitted.
Note for XVII(b)(3)
The Senate may freely add new types of monarchical governments to the below list.
XVII(b)(4)
Barony
Caesarship
Kingdom
Barony
Duchy
Grand Duchy
Viceroyalty
Principality
XVII(c)
A city is headed by a mayor who is appointed by the Territorial Leader.
XVII(d)
The changing of government-types in a city can be done only by decision of the Senate.
XVII(e)
'Mayor' is the official term of the leader of a municipality, however, the term in conjunction with the aforementioned (listed) government type may also be used.
XVII(e)(2)
E.g: Barony: Baron, Baroness
E.g: Kingdom: King, Queen
XVII(f)
Cities are not permitted to create military forces (although police forces are permitted), mint currency, establish courts (all courts are either the Empiral Court or the Territorial Court[s]). Cities may not punish their citizens and distribute verdicts similar to those of courts, may not secede from their assigned territory or the Republic, nor may they participate in diplomacy, do anything territories are not allowed to do, etc. City constitutions must be approved by the Territorial Leader, and must be examined by the Senate and remain in conjunction with this Constitution.
Section XV
Nobility
XVIII(a)
The Nobility Committee shall control the the College of Heraldry and all existing nobility organizations other than the Noble Houses.
XVIII(b)
The Nobility Committee is headed by a Government Executive (appointed by the Emperor) known as the, "Lord Chancellor" (for males) and "Lady Chancellor" (for females)
XVIII(c)
The Lord/Lady Chancellor, Emperor, and the Senate are the three permitted to appoint and remove members to the
Nobility Committee. If there are any objections to an appointment, the Chancellor-Judge shall have the final say in the matter.
XVIII(d)
There shall be two types of noble titles;
XVIII(d)(1) Honorary Titles with no powers or responsibilities
XVIII(d)(2)Peerages
XVIII(e)
Peerages are Freedomian land ruled by a noble. They are the third type of Territory. The Senate and Lord/Lady Chancellor are the only ones with the authority to establish a peerage, however, the Senate shall be the only one permitted to dissolve one in a majority vote.
XVIII(f)
These are the different types of Peerages:
XVIII(f)(a) Principality: (Ruled by Prince, Princess, Crown Prince, or Crown Princess)
XVIII(f)(b) Dukedom: (Ruled by Duke, Duchess, Grand Duke, or Grand Duchess)
XVIII(f)(c) Earldom: (Ruled by Earl or Eress)
XVIII(f)(d) Barony: (Ruled by Baron or Baroness)
XVIII(f)(e) Baronetcy: (Ruled by Baronet)
XVIII(f)(2)
Prerequisites of aforementioned peerage types
XVIII(f)(2)(a) Principality: Territorial claims map must be created and approved, and must not interfere with claims of
another peerage or territory; must be ruled by a Freedomian citizen; must have successors for leadership of said peerage ready; must have substantial claim; must be able to control claims (substantitality will be determined by the NC)
XVIII(f)(2)(b) Dukedom: Territorial claims map must be created and approved, and must not interfere with claims of
another peerage or territory; must be ruled by a Freedomian citizen; must have successors for leadership of said
peerage ready; must have medium-sized claim, must be able to control claims (medium-size will be determined by the NC)
XVIII(f)(2)(c) Earldom: Territorial claims map must be created and approved, and must not interfere with claims of
another peerage or territory; must be ruled by a Freedomian citizen; must have successors for leadership of said
peerage ready; must be ruled by a Freedomian citizen; must have fair-sized claim, must be able to control claims ('fair
-sized' will be determined by the NC)
XVIII(f)(2)(d) Barony: Territorial claims map must created and approved, and must not interfere with claims of another
peerage or territory; must be ruled by a Freedomian citizen; must have successors for leadership of said peerage ready; must be ruled by a Freedomian citizen; must have decent-sized claim, must be able to control claims ('decent-sized will be determined by the NC)
XVIII(f)(2)(e) Baronetcy: Territorial claims map must created and approved by the Territory or Peerage they intend to be a city of, and must not interfere with claims of another peerage or territory; must be ruled by a Freedomian citizen; must have successors for leadership of said peerage ready; must be ruled by a Freedomian citizen; must have small-sized claim, must be able to control claims ('small-sized will be determined by the NC)
XVIII(f)(2)(f)A Baronetcy cannot be an independent peerage, but rather can only be a city-peerage of another peerage or
territory. This special type of city, however, chooses whether or not it has elections or is a hereditary monarchy.
Also, with the creation of a peerage, a House or Noble House must sponsor its establishment.
XVIII(f)(3)
Further prerequisites:
XVIII(f)(3)(2)Every Peerage, including a Baronetcy, is required to create a flag and coat of arms, and developing a
culture is recommended.
XVIII(g)
Houses of Freedomia, ranks, administration, descriptions, et cetera
XVIII(g)(1)
Houses are headed by a House Lord or House Lady. They can be self-proclaimed if no House Lord or House Lady currently is in office, elected by a vote of the family, or any other system that the family will agree on. They may be impeached in the ways of their contingency orders. (Below)
XVIII(g)(2) One can only be a member of one house, however, see Section XV(g)(3)
XVIII(g)(3) A married woman may be a member of both the House of her husband and the House she belonged to prior to her marriage.
XVIII(g)(4) Unofficial houses are permitted (in other words, Houses that do not announce themself to the Nobility Committee, follow the official House Guidelines, etc.)
XVIII(g)(5) Houses are self-governing, and expected to run orderly. The only interference that a House would receive
from the Nobility Committee is an occasional report request.
XVIII(g)(6) Houses are entitled to create family trusts, and may govern them the way they wish.
XVIII(g)(7) Disorderly Houses will lose recognition from the Committee.
XVIII(g)( In the event of the decision to remove a House Lord or House Lady from office, it is necessary for a House
to have contingency orders to consult. These are essentially by-laws of the House. They may and should be created
by the House itself.
XVIII(g)(9) Noble Houses are special houses recognized by the Committee for running efficiently, obeying the guidelines for a House, and have a good standing in Freedomia. A house can only be made a Noble House by unanimous vote in the Nobility Committee, as well as agreement from the Lord or Lady Chancellor.
XVIII(g)(10) House names
XVIII(g)(10)(a) Noble Houses are permitted larger names than standard houses. Obviously, this rule only applies to
official houses, as amateur houses that do not conform to the guidelines are discouraged and had not earned their title.
XVIII(g)(10)(a)(1)For example, a standard house could have these names: The Mighty House of Smith, The Grand
House of Smith, or perhaps just the House of Smith. A standard house could not have: The Very Great and Might
House of Smith.A Noble House is permitted a larger name, but may have a smaller name as well. For example, the
Most Serene and Excellent House of Evans is permitted, but as is The House of Evans, noting that the House is
privileged for its responsibility, compliance with guidelines, and good standing in Freedomia.
XVIII(h) Noble Houses shall have three different ranks, from least to greatest: Unrecognized, In-Exile, or Dishonored: Unrecognized noble houses, disobedient, etc
House: A regular House in the Republic.
Noble House: A House chosen for its allegiance, loyalty, obedience, respect, and honor.
XVIII(i) A regular House and a Noble House are entitled seats. Seats are essentially peerages, except administrated by the House.
XVIII(j) Houses may be promoted or demoted by a vote in the Committee.
XVIII(k) Any House demoted to the dishonorable, unrecognized, or in-exile rank will lose control of its seats. The Nobility Committee will then take control of the seats and reorganize them.
XVIII(l) There must be a minimum of 4 Committee Members at all times, and:
XVIII(m) Henceforth, only the Lord Chancellor will be the only one entitled to appoint Committee Members, no longer the Emperor or Senate.
XVIII(n) House seats must be approved by the Committee, and may not interfere with claims of other territories.
SECTION XIX
Inclusion of New Territories
XIX(a)
The Senate shall approve the admittance of any new Territory in the Republic.
XIX(b) Every Territory willing to join the Republic shall do the following:
XIX(b)(1) Cede its territorial claims - which will form the new Territory - to the Republic;
XIX(b)(2) Swear loyalty and respect to the Freedomian State and its institutions, and the Constitution;
XIX(b)(3) Adopt the Freedomian Burgin as only official currency;
XIX(b)(4) Choose a type of government, in accordance with Section VI(b) of this Constitution;
XIX(b)(5) Modify its Constitution, in case the prospective Territory had one, and it was in conflict with the Freedomian Constitution.
Constitution
Rights of the Citizens
I: All citizens are entitled to freedom of religion. The government of the Republic of Freedomia may not pass any law to prohibit any religion. Nor may the government instate any official religion. Any religions that pose a true threat to the Empire, however, shall be exempt from this.
II: All citizens are entitled to the right to vote and run for positions in government.
III: No citizen shall be enslaved by any entity whatsoever. Furthermore, any slave who enters into the Republic in any way, is declared free.
IV: All citizens are entitled to a fair trial in court.
V: No soldier may forcefully quarter in one’s home or place of business without express permission from the owner.
VI: All citizens are entitled the right to bear arms.
VII: All citizens are entitled the right to freedom of speech.
VIII: All citizens are entitled the right of protest.
IX: No citizen shall be forced to, in questioning, answer any question that he or she does not wish to disclose, unless the Senate of Freedomia provides permission to the Chancellor-Judge to receive all answers requested.
X: Eminent domain is hereby prohibited; the government may not take land from citizens.
X: All citizens are entitled to deny entry of a government official with search-and-seizure intentions. The Chancellor-Judge must provide a search-and-seizure warrant before unreasonable search-and-seizure may commence.
XI: Cruel or unusual punishment will not be inflicted upon delinquents.
XII:
Excessive bails shall not be required.
IV:
Everyone shall be entitled a fair trial in court, and a trial by jury as well.
XIV:
All citizens shall have the right to peacefully assemble.
Section II:
Executive Government
II(a)
Executive Power shall be vested in the Emperor or Empress, depending on gender, who may:
II(a)(2)
I: Order defense of a governmental/nongovernmental person
II: Grant pardons
III: Enter into alliances with other nations and sign agreements for commerce, diplomacy, et cetera, while not declaring war, all with Senate approval
IV: Vote in the Senate, and preside over the Senate.
V: Appoint the Government Executives (below)
VI: Declare a state-of-emergency
VII: Order in military forces to deal with a crisis
VIII: Declare martial-law in a certain area if needed to quell severe issues; but the martial law may not extend over the entire country
IX: Conduct foreign trade
X: Though optional, appoint a Cabinet
XI: Appoint the Lord/Lady Protector and Lord/Lady Steward of Freedomia, which are honorary, non-governmental titles.
XII: Appoint Senators
XIII: Present titles of nobility
XIV: The Emperor shall exercise complete administrative rights over the Capital Territory of Freedomia.
II(b)
The Emperor is not permitted to appoint (himself or herself) as an Executive without Senate permission.
II(d)
Should the Emperor become unfit for duty, the Prime Minister shall become Emperor temporarily. If a Emperor becomes unfit for duty permanently, (e.g death or serious injury) the Prime Minister shall become Emperor until the next election occurs.
II(d)(2)
If a Emperor had not appointed a Prime Minister before becoming unfit for duty, the Senate may appoint a new Emperor to serve until the next elections occur.
II(e)
The Emperor may appoint an Imperial Cabinet, appointing and removing new members as he/she pleases. The Cabinet shall be used for advisory purposes, and shall have no special powers.
II(f)
All treaties signed by the Emperor must not violate the Constitution of Freedomia and must receive Senate approval.
II(g)
The spouse of the Emperor shall be Empress, and vise-versa.
II(h)
The Emperor shall be required to appoint at least four Senators to ensure that the Senate has an adequate amount of members.
II(i)
The Emperor, however, can also appoint a Regent, who is an alternative to the Prime Minister stepping in during the Emperor's absence.
II(j)
The minimum age to hold the title 'Emperor of Freedomia' is thirteen years of age.
Section III:
Executives
III(a)
Executives are the highest ranked government officials in Freedomia. The four executives are Prime Minister, Commander-in-chief, President, and Chancellor-Judge.
III(b)
As stated above, the Emperor shall appoint the Executives. He/she can also remove them from office.
III(c)
The Commander-in-chief shall head all military operations.
III(d)
The President shall handle all internal administrative operations. The President shall also act as a personal assistant to the Emperor. Primary functions of the President shall include infrastructure, education, elections management and organization, etc)
III(e)
The Chancellor-Judge shall handle all judicial operations, and head the Freedomian Empiral Court.
II(f)
The Prime Minister shall handle diplomatic functions as well as being Second-in-line to the Emperor.
III(f)
Executives may create offices, and appoint heads of these offices. Offices can assist in the functions of the particular task of the Executive, and to help prevent micromanagement.
Section IV:
Legislative Government
IV(a)
Legislative Power shall be vested in the Senate of Freedomia.
IV(a)(2)
The Emperor shall head the Senate, and appoint a Sergeant-at-arms to retain order within the Senate. (if necessary)
IV(a)(3)
The Senate may overturn pardons, interfere with the appointment/removal of Executives, declare war, enter into diplomacy, write and propose legislation for voting, overturn Chancellor-Judge decisions, and present titles of nobility.
IV(a)(4)
The Senate must remain in accordance with the Constitution.
IV(a) (5)
The Senate of Freedomia may not make territorial adjustments to any territory, including consolidations, territorial transfer, etc, without the express permission of the designated Territorial Leaders(s) or Territorial assemblies.
IV(b)
Territories do not have Senate representatives, however, they can receive representation through a Senate Territorial Liaison Office, if created.
IV (c)
Regarding all motions and pieces of legislation, there must simply be more approves than opposes for a motion to be passed.
IV (d)
All voting for legislation shall be entitled a maximum of 3 days for voting and deliberation.
IV(e)
At least 2/3 of the Senate must be present for a meeting of the assembly to occur.
IV(e)(1)
All Senators, and the Emperor, shall be entitled only one vote each in the Senate.
IV(f)
If the Senate of Freedomia votes on something but the result is a tie, the Prime Minister of Freedomia shall break the tie, even if he or she has Senate membership. Thus, on some occasions, the President could have 2 votes.
IV(g)
Any Senator(s) may propose "emergency legislation", or legislation that is necessary to pass immediately for the good of Freedomia. The voting period is 1 day for emergency legislation.
IV(h)
The Senate of Freedomia shall have the sole authority of which Organizations Freedomia belongs to.
IV(i)
Probation of Government Officials can occur with the approval of the Senate and Chancellor-Judge.
IV(j)
The Senate shall have the sole authority to grant orders of Knighthood.
1. Order of the Emperor: for great services to the Monarchy
2. Order of Saint George: for great services to the Military
3. Order of Saint Thomas: for great services to the Education of Freedomia
Section V:
Judicial Government
V(a)
Powers to judge shall be vested in the Freedomian Empiral Court, to be located in Freedomtropolis.
V(a)(1)
The head of the Freedomian Empiral Court shall be known as the Chancellor-Judge.
V(a)(2)
There shall be no death penalty in Freedomia.
V(a)(3)
The Chancellor-Judge must remain in accordance with the Constitution.
V(b)(1)
The Chancellor-Judge, should he or she see fit, may overturn any piece of legislation by the Senate that would be considered unconstitutional. A jury must be present at all times during the decision to overturn a piece of legislation, and the jury and Chancellor-Judge shall, together, vote to overturn a piece of legislation.
V(b)(2)
The majority of the jury must approve to overturn a piece of legislation.
V(c)
The Chancellor-Judge shall have the power to establish territorial courts in territories.
V(d)
Anyone sentenced by any Freedomian Court shall have the right to request a Senate appeal.
V(e)
The Chancellor-Judge shall not place a Government Official on Probation without approval of the Senate.
Section VI:
Territories
VI(a)
Freedomia shall be divided into separate territories.
VI(b)
Territories may be either a Province, Monarchy, or Peerage.
(For peerages, see Section XVIII.)
VI(b)(2)
A Province elects a governor, who administrates the province. The Senate shall have the sole power to decide the various powers of a governor.
VI(b)(3)
A Monarchy elects a monarch, who administrates the monarchy. The Senate shall have the sole power to decide the various powers of a monarch.
VI(c)
No territory may create an armed forces, enter into alliance, declare war, secede from the Republic, impose taxation without Senate approval, or mint currency.
VI(d)
Territories may create public utilities, recreational facilities, engage in projects, build up their culture, create a local police and education system, establish municipal governments, establish and disestablish territorial courts, and elect their leader, be it a monarch or governor.
VI(e)
The leader of a Territory shall decide whether or not the Territory shall be a Province or Monarchy, and the decision can only be made one time per term in office.
VI(f)
If a territory chooses to have municipalities, the Territorial Governor shall appoint the municipal mayors.
VI(g)
As stated above, territories will receive Senate representation through a Senate Territorial Liaison Office, if it is created.
VI(h)
A Territorial Leader may be impeached by a majority vote of the Senate and approval of the Chancellor-Judge, however, a Senate Vote of No Confidence must pass firstly for this process to begin.
VI(i)
Freedomia shall have at least 3 territories at all times.
VI(j)
The capital territory may never secede from the Republic.
Section VII:
Military
VII(a)
The Freedomian Military shall be known as the Freedomian Armed Forces, of F.A.F.
VII(b)
The F.A.F shall be headed by a Commander-in-chief.
VII(c)
The Commander-in-chief shall direct all military operations and the administration of the military.
VII(d)
The Emperor shall appoint the Commander-in-chief, but the Senate may object per a vote and appoint a new one.
Section VIII:
General Elections
VIII(a)
All government positions in the Republic of Freedomia, including provincial positions, shall be elected at the same time every two years.
VIII(a)(1)
All individuals who hold offices may run for as many additional terms as they desire.
VIII(a)(2)
The General Elections shall take place on the 1st of November, every two years.
Section IX:
Municipalities
IX(a)
All territories shall, optionally, establish municipal governments if the territories choose to.
IX(b)
The Mayor
---The mayor shall head the municipality
---The mayor shall be appointed by the Territorial Leader
---The mayor shall answer directly to the T.L
Section X:
General Principles
X(a)
The Republic of Freedomia intends to create a society of prosperity, well-maintained environment, and Freedom, Peace, and Order.
X(b)
The official name shall be, unchanged, “The Republic of Freedomia”.
X(c)
A census must be taken every ten years.
Section XI:
Suspension and amendments; repealing
XI(a)
This Constitution may not be suspended in part or in whole by neither the Senate nor any other entity, political, social, et cetera.
XI(b)
This Constitution may be amended if such passes within the Senate of Freedomia.
XI(c)
A Constitutional Amendment is not added to a separate amendments section, but rather added to the respective section that pertains to it.
Section XI:
Economy
XI(a)
The official currency of the Republic shall be the Freedomian Burgin.
XI(b)
The National Bank of Freedomia shall be the central bank of the Nation, and cannot be dissolved by any entity. Name change of the Bank can occur by majority vote of the citizens of Freedomia.
Section XII:
Emperor Colony
XII(a)
The Emperor may freely establish/disestablish what is known as an “Emperor’s Colony”. These are colonies under the direct authority of the Emperor, however subject to taxes, Freedomian laws, and the Constitution. The Senate may propose to make one of these colonies a territory as well.
XII(b)
Emperor Colonies are also under the jurisdiction of the Senate. All decisions made by the Emperor within these colonies can be overridden with a passing vote in the Senate.
Section XIII:
Commonwealth of Freedomia
XIII(a)
The Commonwealth of Freedomia shall be an organization of Freedomian-aligned nations.
XIII(b)
This Commonwealth shall be under the jurisdiction of the Senate at all times.
XIII(c)
Member-states will be permitted to use the Burgin as their official currency as well as integrating their military forces into the F.A.F
Section XIV:
National Capital
XIV(a)
The National Capital of Freedomia shall be located wherever the Senate of Freedomia decides.
XIV(b)
The National Capital must consist of (a) Ministorial (b) Senate of Freedomia Building (c) Empiral Court (d) Executive and Government Offices (e) Headquarters of the National Bank (f) At least one Senate-approved monument (g) Headquarters of the Commonwealth.
Section XV:
Knighthoods
XV(c)
Knighthoods of the Republic are listed below.
The following orders or knighthood will be inducted;
1. Order of the Emperor: for great services to the Monarchy
2. Order of Saint George: for great services to the Military
3. Order of Saint Thomas: for great services to the Education of Freedomia
Section XVI:
Schedule
XVI(a)
January 5th: Taxes
November 1st: Elections
December 31sT: Paychecks for government officials
Section XVII:
Municipal Governments
XVII(a)
Territories of the Republic, are indeed permitted to establish their own municipalities, also known as cities.
XVII(b)
Municipalities may be any of the following types of Government:
XVII(b)(2)
Democracies
Republics
Monarchies
XVII(b)(3)
Expounding from the third option, monarchies, the following monarchical-style governments are permitted.
Note for XVII(b)(3)
The Senate may freely add new types of monarchical governments to the below list.
XVII(b)(4)
Barony
Caesarship
Kingdom
Barony
Duchy
Grand Duchy
Viceroyalty
Principality
XVII(c)
A city is headed by a mayor who is appointed by the Territorial Leader.
XVII(d)
The changing of government-types in a city can be done only by decision of the Senate.
XVII(e)
'Mayor' is the official term of the leader of a municipality, however, the term in conjunction with the aforementioned (listed) government type may also be used.
XVII(e)(2)
E.g: Barony: Baron, Baroness
E.g: Kingdom: King, Queen
XVII(f)
Cities are not permitted to create military forces (although police forces are permitted), mint currency, establish courts (all courts are either the Empiral Court or the Territorial Court[s]). Cities may not punish their citizens and distribute verdicts similar to those of courts, may not secede from their assigned territory or the Republic, nor may they participate in diplomacy, do anything territories are not allowed to do, etc. City constitutions must be approved by the Territorial Leader, and must be examined by the Senate and remain in conjunction with this Constitution.
Section XV
Nobility
XVIII(a)
The Nobility Committee shall control the the College of Heraldry and all existing nobility organizations other than the Noble Houses.
XVIII(b)
The Nobility Committee is headed by a Government Executive (appointed by the Emperor) known as the, "Lord Chancellor" (for males) and "Lady Chancellor" (for females)
XVIII(c)
The Lord/Lady Chancellor, Emperor, and the Senate are the three permitted to appoint and remove members to the
Nobility Committee. If there are any objections to an appointment, the Chancellor-Judge shall have the final say in the matter.
XVIII(d)
There shall be two types of noble titles;
XVIII(d)(1) Honorary Titles with no powers or responsibilities
XVIII(d)(2)Peerages
XVIII(e)
Peerages are Freedomian land ruled by a noble. They are the third type of Territory. The Senate and Lord/Lady Chancellor are the only ones with the authority to establish a peerage, however, the Senate shall be the only one permitted to dissolve one in a majority vote.
XVIII(f)
These are the different types of Peerages:
XVIII(f)(a) Principality: (Ruled by Prince, Princess, Crown Prince, or Crown Princess)
XVIII(f)(b) Dukedom: (Ruled by Duke, Duchess, Grand Duke, or Grand Duchess)
XVIII(f)(c) Earldom: (Ruled by Earl or Eress)
XVIII(f)(d) Barony: (Ruled by Baron or Baroness)
XVIII(f)(e) Baronetcy: (Ruled by Baronet)
XVIII(f)(2)
Prerequisites of aforementioned peerage types
XVIII(f)(2)(a) Principality: Territorial claims map must be created and approved, and must not interfere with claims of
another peerage or territory; must be ruled by a Freedomian citizen; must have successors for leadership of said peerage ready; must have substantial claim; must be able to control claims (substantitality will be determined by the NC)
XVIII(f)(2)(b) Dukedom: Territorial claims map must be created and approved, and must not interfere with claims of
another peerage or territory; must be ruled by a Freedomian citizen; must have successors for leadership of said
peerage ready; must have medium-sized claim, must be able to control claims (medium-size will be determined by the NC)
XVIII(f)(2)(c) Earldom: Territorial claims map must be created and approved, and must not interfere with claims of
another peerage or territory; must be ruled by a Freedomian citizen; must have successors for leadership of said
peerage ready; must be ruled by a Freedomian citizen; must have fair-sized claim, must be able to control claims ('fair
-sized' will be determined by the NC)
XVIII(f)(2)(d) Barony: Territorial claims map must created and approved, and must not interfere with claims of another
peerage or territory; must be ruled by a Freedomian citizen; must have successors for leadership of said peerage ready; must be ruled by a Freedomian citizen; must have decent-sized claim, must be able to control claims ('decent-sized will be determined by the NC)
XVIII(f)(2)(e) Baronetcy: Territorial claims map must created and approved by the Territory or Peerage they intend to be a city of, and must not interfere with claims of another peerage or territory; must be ruled by a Freedomian citizen; must have successors for leadership of said peerage ready; must be ruled by a Freedomian citizen; must have small-sized claim, must be able to control claims ('small-sized will be determined by the NC)
XVIII(f)(2)(f)A Baronetcy cannot be an independent peerage, but rather can only be a city-peerage of another peerage or
territory. This special type of city, however, chooses whether or not it has elections or is a hereditary monarchy.
Also, with the creation of a peerage, a House or Noble House must sponsor its establishment.
XVIII(f)(3)
Further prerequisites:
XVIII(f)(3)(2)Every Peerage, including a Baronetcy, is required to create a flag and coat of arms, and developing a
culture is recommended.
XVIII(g)
Houses of Freedomia, ranks, administration, descriptions, et cetera
XVIII(g)(1)
Houses are headed by a House Lord or House Lady. They can be self-proclaimed if no House Lord or House Lady currently is in office, elected by a vote of the family, or any other system that the family will agree on. They may be impeached in the ways of their contingency orders. (Below)
XVIII(g)(2) One can only be a member of one house, however, see Section XV(g)(3)
XVIII(g)(3) A married woman may be a member of both the House of her husband and the House she belonged to prior to her marriage.
XVIII(g)(4) Unofficial houses are permitted (in other words, Houses that do not announce themself to the Nobility Committee, follow the official House Guidelines, etc.)
XVIII(g)(5) Houses are self-governing, and expected to run orderly. The only interference that a House would receive
from the Nobility Committee is an occasional report request.
XVIII(g)(6) Houses are entitled to create family trusts, and may govern them the way they wish.
XVIII(g)(7) Disorderly Houses will lose recognition from the Committee.
XVIII(g)( In the event of the decision to remove a House Lord or House Lady from office, it is necessary for a House
to have contingency orders to consult. These are essentially by-laws of the House. They may and should be created
by the House itself.
XVIII(g)(9) Noble Houses are special houses recognized by the Committee for running efficiently, obeying the guidelines for a House, and have a good standing in Freedomia. A house can only be made a Noble House by unanimous vote in the Nobility Committee, as well as agreement from the Lord or Lady Chancellor.
XVIII(g)(10) House names
XVIII(g)(10)(a) Noble Houses are permitted larger names than standard houses. Obviously, this rule only applies to
official houses, as amateur houses that do not conform to the guidelines are discouraged and had not earned their title.
XVIII(g)(10)(a)(1)For example, a standard house could have these names: The Mighty House of Smith, The Grand
House of Smith, or perhaps just the House of Smith. A standard house could not have: The Very Great and Might
House of Smith.A Noble House is permitted a larger name, but may have a smaller name as well. For example, the
Most Serene and Excellent House of Evans is permitted, but as is The House of Evans, noting that the House is
privileged for its responsibility, compliance with guidelines, and good standing in Freedomia.
XVIII(h) Noble Houses shall have three different ranks, from least to greatest: Unrecognized, In-Exile, or Dishonored: Unrecognized noble houses, disobedient, etc
House: A regular House in the Republic.
Noble House: A House chosen for its allegiance, loyalty, obedience, respect, and honor.
XVIII(i) A regular House and a Noble House are entitled seats. Seats are essentially peerages, except administrated by the House.
XVIII(j) Houses may be promoted or demoted by a vote in the Committee.
XVIII(k) Any House demoted to the dishonorable, unrecognized, or in-exile rank will lose control of its seats. The Nobility Committee will then take control of the seats and reorganize them.
XVIII(l) There must be a minimum of 4 Committee Members at all times, and:
XVIII(m) Henceforth, only the Lord Chancellor will be the only one entitled to appoint Committee Members, no longer the Emperor or Senate.
XVIII(n) House seats must be approved by the Committee, and may not interfere with claims of other territories.
SECTION XIX
Inclusion of New Territories
XIX(a)
The Senate shall approve the admittance of any new Territory in the Republic.
XIX(b) Every Territory willing to join the Republic shall do the following:
XIX(b)(1) Cede its territorial claims - which will form the new Territory - to the Republic;
XIX(b)(2) Swear loyalty and respect to the Freedomian State and its institutions, and the Constitution;
XIX(b)(3) Adopt the Freedomian Burgin as only official currency;
XIX(b)(4) Choose a type of government, in accordance with Section VI(b) of this Constitution;
XIX(b)(5) Modify its Constitution, in case the prospective Territory had one, and it was in conflict with the Freedomian Constitution.